It's strange how an art form (which many videogames are in my opinion) in its first steps can be so much more interesting than visual arts lavishly exhibited in galleries and institutions everywhere nowadays...
And it's also quite peculiar that while videogames, like comics before them, had no inhibitions about taking everything they needed from other art forms, pop culture of the day, movies, literature etc. visual arts are doing exactly the opposite.
Visual and plastic arts in general have an incestuous relationship with their form: they just tend to reproduce their own past or present "achievements", always either looking solely at the History of Art as a source of inspiration or restrict themselves in simple commentary of today's newspaper headlines.
But simply adhering to history as if it was the Word of God rarely teaches us how to truly cope with the present moment.
On the other hand, if a work limits itself to just a simplistic comment of whatever is in vogue at any given time, it loses all meaning as soon as the trends change and the headline fade.
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