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Πέμπτη 30 Απριλίου 2009

PixelJunk Eden



An amazing game with a truly fascinating art style - and not mentioning it sooner is a huge omission on my part...

Giants and Colossi.



This fight reminded me of the Giants in "Shadow of the Colossus", an amazing game for the PS2 way back in 2005 developed by Team ICO.

A video review by gametrailers for SotC is this one which is showcasing some of the aforementioned amazing colossi:



This is an extensive gameplay video from a highly anticipated new game exlusive for the PS3 called "Infamous".
It really looks like Grand Theft Auto IV with super cheat codes enabled to the maximum - and it was about time someone tried doing things with a little bit of fantasy and not so realworldish.
Hope the game is truly as good as it looks and - seemingly - plays.
It's out on May 26th 2009.

Πέμπτη 9 Απριλίου 2009

Prototype





This is the intro for a new game by Radical called "Prototype".

Looks quite promising - but I'm somewhat skeptical about how it would play out, if it will have a good way to prolong the "wow!" factor of playing such a powerful character and also how the city will feel like (especially after Grand Theft Auto VI...)

We'll see. It's out on June 6th so the wait will finally be over - I've been watching this since it was first announced.
Really hope that it'll be worth it.
It's such a shame that there are no good games out that do more than just shoot anything that moves - the sky should have been the limit. Even in the instance of blind rage and homicidal violence as seems to be the premise of this game.

Κυριακή 5 Απριλίου 2009

The dishwasher dead samurai



This is a trailer of the awesome "The Dishwasher Dead Samurai" game by James Silva.
It's a game that features very responsive controls plus a very distinct aesthetic which is very appealing and coherent throughout the game.
These characteristics make Dishwasher a joy to play and to behold.
The game designer used the xna creators club platform to create and launch his magnificent game on Xbox Live Arcade through XBL Marketplace.
It's an amazing game and what makes it even more remarkable is that it's the work of just one man with no huge megabillion budget corporations to back him and done on his spare time.
It's games like these as well as others like Flower, Linger in shadows, Braid, flOw, PixelJunk Eden and Monsters etc. that provide inspiration for something different that is still to come apart from the constant stream of FPSs coming from the more or less very conservative big studios.
And don't get me wrong: I very much like FPS games.
It's just that one can't live on cheeseburgers indefinitely...
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The aim of this blog is to discuss and analyze the relationship between video games and the so-called Visual Arts.

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